
Behind this door will be the valuable Tusk Idol, however, players will need either a Skeleton Key or a Silver Key to enter it. However, more importantly for Sparrow's questline, there is also a locked door found within Madame Tusk's Dice House.
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RELATED: Spelunky 2: How To Get The Four-Leaf Clover & What It Does Within the lady walrus' Dice House, located on world 4-1, will be a gambling game where players can place down a lot of money in order to potentially have it doubled.
In a Developer AMA, Spelunky creator Derek Yu noted that Percy was named after the one his parents had owned.In order to prove oneself to Sparrow so that players can continue her questline, it will be necessary to steal the precious Tusk Idol from Madame Tusk in the Tide Pool area. Used as a meat shield to soak up damage from Arrows, typically fired from Arrow Traps. Used as a makeshift throwing weapon against enemies.
Can be sacrificed at a Kali Altar for a significant 8 favor, enough to always guarantee a reward. Pets themselves can also be used in levels: They are counted as saved, but do not give health.
Due to a bug, saving five or more Pets in a single level (possible by using both the Clone Gun obtained from the Star Challenge and the one from the Ghist Shopkeeper in Eggplant World) results in some of the saved pets not appearing in the level transition screen. If one wishes to pass by the level exit without delivering the Pet, they must either jump over the lower end of the exit door or throw the Pet past the door.Ĭloning the level's Pet allows multiple to be saved in one level, with each saved Pet appearing in the level transition screen and giving health. Pets will only be delivered to the level exit if they touch the lower end of the exit door if they are either not stunned or in someone's arms. Pets do not willingly jump from the hands of whoever carries them, staying "stunned" indefinitely.Īfter being picked up/stunned, Pets begin to run aimlessly in the direction they were facing after getting up, running off of ledges and turning around if they hit a wall. They will occasionally let out a loud noise, which can be used to deduce their location when not visible onscreen Monty barks, Percy meows, and Poochi squeaks. Pets initially sit idly waiting for a spelunker to rescue them. In some cases, Pets may also be found in the backlayer, sold by either Tun or the Caveman Shopkeeper. The level's pet always appears for sale in a Pet Shop if one spawns, which includes the one guaranteed to spawn in the Black Market. Pets are typically found in small alcoves (surrounded by three or more tiles), occasionally encased in tiles or in hard to reach places, requiring the spelunker to utilize available resources to get to them (eg bombs, rope, mobility items).
This also occurs if a player cheats and spawns in a pet in the Cosmic Ocean.Ī single pet spawns in every single level, excluding Duat, Tiamat's Throne, Hundun's Hideaway, and every level of the Cosmic Ocean. The only exception to this rule is if Duat is visited, as they will simply fall out of the view of the screen and be unable to kiss the spelunker.Even if the spelunker leaves the level through a different exit the pet was delivered to, they will still be waiting for them in the level transition tunnel to heal them.If the spelunker is poisoned, a pet's kiss will not heal, instead transferring the debuff to the pet, curing the spelunker.In co-op, saved pets kiss each spelunker.
Living pets can be delivered to the level's exit, kissing the spelunker in the corridor between levels, granting 1 HP.